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Landmark coverage with weak coordination.
Square 1080p single-rollout videos for selected benchmark tasks and dataset qualities. The previews are intentionally compact and load only video metadata until playback.
Particle-world coordination, pursuit, and mixed cooperative-competitive behavior.
Best viewed in fullscreen with the video player's fullscreen button.
Landmark coverage with weak coordination.
Agents share landmarks more consistently.
Clean coverage with minimal overlap.
Predators move with little pursuit structure.
Partial chasing and obstacle-aware motion.
Coordinated pressure around the prey.
Mixed agents explore with noisy behavior.
More stable navigation and interactions.
Structured movement through food and forests.
StarCraft micromanagement tasks showing focus-fire, kiting, and unit survival.
Best viewed in fullscreen with the video player's fullscreen button.
Three marines with scattered target choice.
Marines begin to coordinate fire.
Focused attacks produce a clean win.
Larger marine group with poor spacing.
Improved grouping and target pressure.
Dense formation with coordinated damage.
Mixed stalker-zealot control breaks down.
Partial kiting and better engagement timing.
Stalkers and zealots coordinate the fight.
Outnumbered marines fail to trade well.
Better focus-fire under disadvantage.
Coordinated micro overcomes the extra enemy.
Ant locomotion rollouts where body parts must coordinate into stable motion.
Best viewed in fullscreen with the video player's fullscreen button.
Leg groups move without stable rhythm.
Improved balance and directional motion.
Coordinated legs sustain locomotion.
Four controllers produce unstable movement.
Joint coordination becomes more reliable.
Stable whole-body locomotion with four agents.